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WebGL Support

I have been recently tasked with following back up with SauceLabs to see the status of adding WebGL support.  One of our emerging products relies heavily on it, and has we did host physical machines in-house to run their test suite.  As we are expanding our test suite, I'm looking into a more scalable solution for this.  I wanted to check on that status of adding this support to SauceLabs.

  • Sam Coffman
  • Jul 2 2015
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  • Teran McKinney commented
    October 29, 2015 18:18

    This is a bit niche-y, but would be very useful for us.

  • Mike Mike commented
    May 04, 2016 19:11

    This is essential for our product testing.

  • Christopher Steel commented
    May 10, 2016 10:10

    This is not trivial for sauceLabs as it requires 64-bit machines to run and would be quite performance heavy in lots of cases.

  • John Theodore commented
    March 29, 2017 23:40

    This is essential for our product testing as well.

  • Chiarng Lin commented
    April 06, 2017 22:25

    Hi Sauce Users,

    Could I please get a few examples of WebGL sites so I could do some tests? The ones that I've been testing with seem to work, so I'm trying to find an example that doesn't work. 

    Thanks,

    Chiarng

  • CJ Winslow commented
    April 07, 2017 20:33

    Try out https://sketchfab.com/  or https://www.chromeexperiments.com/webgl

  • John Theodore commented
    April 08, 2017 01:58

    Also try http://www.apartmentguide.com/map/?city=Saint-Louis&state=Missouri - this page implements Mapbox as a canvas element - it fails to load in Chrome.

  • Chiarng Lin commented
    April 08, 2017 02:28

    Thanks for the sites for reference. 

    I ended up using https://get.webgl.org/, which seemed to provide consistent results. 

    Verified not working on 

    Chrome57 on Win7

    Chrome57 on Win8

    Chrome57 on Win8.1

    Chrome57 on Win10

    Chrome57 on 10.9

    Chrome57 on 10.10

    Chrome57 on 10.11

    Chrome57 on 10.12

    Discussing with our engineering teams, enabling this would require that we write our own custom graphics drivers for both Windows and Mac, a substantial engineering effort. We will continue to evaluate adding this to our roadmap. Thank you for the feedback! 

  • Bob AGILE commented
    April 14, 2017 20:49

    New mapping engines on the market such as Mapbox GL. Is going to be a big segment for you as it has a native runtime too.

  • Corrinna Rainwater commented
    August 20, 2018 21:03

    This is a blocking issue for us.

  • Bryce Taylor commented
    September 26, 2018 15:55

    This is incredibly important to the project I'm working on.